Discover object oriented programming with Java in this unique tutorial. This book uses Java and Eclipse to write and generate output for examples in topics such as classes, interfaces, overloading, and overriding. Interactive Object Oriented Programming in Java uniquely presents its material in a dialogue with the reader to encourage thinking and experimentation.
Later chapters cover further Java programming concepts, such as abstract classes, packages, and exception handling. At each stage you’ll be challenged by the author to help you absorb the information and become a proficient Java programmer. Additionally, each chapter contains simple assignments to encourage you and boost your confidence level.
Software developers and software testers.
Chapter 1: Test your skill in language fundamentals
Chapter 2: Class
Chapter 3: Inheritance
Chapter 4: Overloading
Chapter 5: Overriding
Chapter 6: Abstract Class
Chapter 7: Interface
Chapter 8: Package
Chapter 9: OOPs Concepts Revisited
Chapter 10: Use of static keyword
Chapter 11: Exceptions
Chapter 12: An introduction to design patterns
Appendix A: Solution to the Assignments
Appendix B: Frequently asked questions
Appendix C: Some Useful Resources