[FOX-Ebook]Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D asse...

[FOX-Ebook]Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
¥34.99 市场价 ¥899.99
库存
9999
数量
-
+
联系卖家   QQ:316821785   微信:zbook8_com  电话:13111111111   
商品特色:担保交易手动发货商品,工作人员手动发货。

自动发货宝贝:购买后直接到我买到的商品-订单详情-收货信息获取下载链接。
手动发货宝贝:购买后请留言邮箱或联系方式,0-4小时内由工作人员发到您邮箱。
购买后任何问题请联系商家或直接联系本站站务微信或者QQ。
书籍格式:
isbn:
排版:
新旧程度:

-------如果这里没有任何信息,不是真没有,是我们懒!请复制书名上amazon搜索书籍信息。-------

Get to grips with the base workflow and create your own cinematic scenes in UE5 by learning to develop the main elements, animate, and combine them into a complete rendered movie scene with the help of key images printed in color

Key Features

  • Perform your entire rigging and animation workflow inside Unreal Engine 5 using Control Rig tools
  • Create hand-keyed animations and clean up motion capture natively in Unreal Engine
  • Learn the basics of creating 3D assets and customizing a MetaHuman for your movie needs

Book Description

Unreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open – source) software.

By following the step-by-step, beginner-friendly tutorials in this book, you’ll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you’ll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You’ll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you’ll discover how to rig, skin, and animate these 3D assets and characters using Blender and UE5’s new Control Rig. Finally, you’ll explore the process of setting up your movie cameras and animation sequences and rendering your 3D movie using UE5’s Sequencer.

By the end of this Unreal Engine book, you’ll have learned how to combine different elements in UE5 to make your own movies and cinematics.

What you will learn

  • Create, customize, and use a MetaHuman in a cinematic scene in UE5
  • Model and texture custom 3D assets for your movie using Blender and Quixel Mixer
  • Use Nanite with Quixel Megascans assets to build 3D movie sets
  • Rig and animate characters and 3D assets inside UE5 using Control Rig tools
  • Combine your 3D assets in Sequencer, include the final effects, and render out a high-quality movie scene
  • Light your 3D movie set using Lumen lighting in UE5

Who this book is for

This book is for beginners to Unreal Engine or 3D animation and art in general who want to learn the entire process of creating 3D movies with Unreal Engine 5. Experienced 3D artists and animators new to UE5 will also find this book invaluable as it covers cutting-edge techniques for making real-time 3D movies using Unreal Engine, Blender, Quixel Mixer, and Quixel Bridge. Although prior experience with 3D software is not necessary, it will be helpful in understanding the concepts more easily.


暂无评价
暂时没有数据

交易规则

免责声明


1、本站所有分享材料(数据、资料)均为网友上传,如有侵犯您的任何权利,请您第一时间通过微信(zbook8_com) 、QQ(316821785)、 电话(13111111111)联系本站,本站将在24小时内回复您的诉求!谢谢!
2、本站所有商品,除特殊说明外,均为(电子版)Ebook,请购买分享内容前请务必注意。特殊商品有说明实物的,按照说明为准。

发货方式


1、自动:在上方保障服务中标有自动发货的宝贝,拍下后,将会自动收到来自卖家的宝贝获取(下载)链接   [个人中心->我的订单->点击订单 查看详情];
2、手动:未标有自动发货的的宝贝,拍下后,通过QQ或订单中的电话联系对方。

退款说明


1、描述:书籍描述(含标题)与实际不一致的(例:描述PDF,实际为epub、缺页少页、版本不符等);
2、链接:部分图书会给出链接,直接链接到官网或者其他站点,以便于提示,如与给出不符等;
3、发货:手动发货书籍,在卖家未发货前,已申请退款的;
4、其他:如质量方面的硬性常规问题等。
注:经核实符合上述任一,均支持退款,但卖家予以积极解决问题则除外。交易中的商品,卖家无法对描述进行修改!

注意事项


1、在未购买下前,双方在QQ上所商定的内容,亦可成为纠纷评判依据(商定与描述冲突时,商定为准);
2、在宝贝同时有网站演示与图片演示,且站演与图演不一致时,默认按图演作为纠纷评判依据(特别声明或有商定除外);
3、在没有"无任何正当退款依据"的前提下,写有"一旦售出,概不支持退款"等类似的声明,视为无效声明;
4、虽然交易产生纠纷的几率很小,但请尽量保留如聊天记录这样的重要信息,以防产生纠纷时便于网站工作人员介入快速处理。