Learn to create stunning Android games using Unity
If you are an Android developer who wants to learn how to build games with Unity for the Android platform, then this book is ideal for you. Some prior knowledge of C# and JavaScript would be helpful.
Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before.
Packed with a lot of examples, this book starts by helping you to understand all the great features that Unity 5 and Android have to offer. You will then create great games like Tic-Tac-Toe and the Monkey Ball game and also learn to enhance them. You will then expand the game’s environment with lights and a skybox and learn to create enemies in a tank battle game. You will then explore the touch and tilt controls with the creation of a Monkey Ball clone.
With the recreation of a game similar to Angry Birds, you will delve into configuring physics and options for a 2D game experience. Finally, you will get a complete experience by learning the optimization techniques needed to keep your games running smoothly.
Chapter 1: Saying Hello to Unity and Android
Chapter 2: Looking Good – The Graphical Interface
Chapter 3: The Backbone of Any Game – Meshes, Materials, and Animations
Chapter 4: Setting the Stage – Camera Effects and Lighting
Chapter 5: Getting Around – Pathfinding and AI
Chapter 6: Specialities of the Mobile Device – Touch and Tilt
Chapter 7: Throwing Your Weight Around – Physics and a 2D Camera
Chapter 8: Special Effects – Sound and Particles
Chapter 9: Optimization