Leverage the power of NGUI for Unity to create stunning mobile and PC games and user interfaces
If you are a Unity 3D developer who wants to create an effective and user-friendly GUI using NGUI for Unity, then this book is for you. Prior knowledge of C# scripting is expected; however, no knowledge of NGUI is required.
NGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity, which gives you the power to create beautiful and complex user interfaces while reducing performance costs.
This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D and 3D in-game user interfaces. The book starts by teaching you about NGUI’s workflow and creating a basic UI, before gradually moving on to building widgets and enhancing your UI. You will then switch to the Android platform to take care of different issues mobile devices may encounter. By the end of this book, you will have the knowledge to create ergonomic user interfaces for your existing and future PC or mobile games and applications developed with Unity 3D and NGUI.
Chapter 1: Getting Started with NGUI
Chapter 2: Creating NGUI Widgets
Chapter 3: Enhancing Your UI
Chapter 4: C# with NGUI
Chapter 5: Atlas and Font Customization
Chapter 6: In-game User Interface
Chapter 7: 3D User Interface
Chapter 8: Going Mobile
Chapter 9: Screen Sizes and Aspect Ratios
Chapter 10: User Experience and Best Practices